Creador de Miniconomy
In computer science student Wouter Leenards had the idea to create a realistic economic trading game to be played online. Together with his brother, Mark Leenards, he developed his plan further, and eventually created Miniconomy.
He worked very hard on this for a couple of months, supported by Mark and some friends. Mark, as a business administration student, focused on the economic aspects of the game, whereas Wouter did the programming. The result is a unique online game for everybody who is interested in trading, economics and games. The advantage of Miniconomy is that it can be played on your browser, so with any internet connection; at home, in the office, at school or at a friend's house. The first public round of Miniconomy started on January 1st 2002.
He worked very hard on this for a couple of months, supported by Mark and some friends. Mark, as a business administration student, focused on the economic aspects of the game, whereas Wouter did the programming. The result is a unique online game for everybody who is interested in trading, economics and games. The advantage of Miniconomy is that it can be played on your browser, so with any internet connection; at home, in the office, at school or at a friend's house. The first public round of Miniconomy started on January 1st 2002.
La idea original, un juego donde la economía está simulada, nace de una combinación de imaginación y la fuerza de otros conceptos conocidos de juegos. En la mayoría de los juegos, sin embargo, el comercio y sus características no son la clave. En Miniconomy el comercio es la clave, y eso produce situaciones realistas. Monopolio, arreglo de precios, desabastecimiento, robos y abusos de poder ocurren.
Hoy en día existe una estructura política y social que mantiene a los jugadores unidos.
Hoy en día existe una estructura política y social que mantiene a los jugadores unidos.
Seleccionamos una pequeña cantidad de productos, así cada jugador tiene un panorama razonable del mercado. El camino al éxito sin embargo nunca es el mismo.
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